16+ Game Modes

The world's largest
game console.

A bowling lane is 18 metres of playable surface. LaneCraft turns it into a game platform with 16+ modes and 65+ more in development. Racing, elimination, hidden targets, precision challenges, and party games, all played with real pins.

10-pin Compatible 9-pin Compatible

The Platform

Not Just Scoring. Completely Different Games.

Each game mode has its own scoring engine, its own win conditions, and its own visual presentation on screen. In Speedway, your pin count drives a car around a track. In Pyramid, miss the target score and you are eliminated. In Cat & Mouse, a hidden pin is worth bonus points and nobody knows where it is. These are not cosmetic changes to the score display. They change what you are trying to do on the lane.

New Games, Same Hardware

A lane installed today will have games next year that do not exist yet. LaneCraft's software is updated regularly with new modes, and the hardware does not need to change. 16 games today, 65+ in the pipeline, and the library keeps growing.

Every Age, Every Skill Level

Beginners can jump into Cat & Mouse or Hit the King without a word of explanation. Competitive bowlers can test themselves against Wings, Stina, or Fish. Party groups race in Speedway and nobody needs to understand bowling scoring. Every game supports both Tenpin and Ninepin configurations where applicable.

Individual Pin Control

LaneCraft's software controls the pinsetters at the individual pin level, meaning any pin arrangement can be set on the deck. This is what makes games like Wings, Tall Poppies, and Stina possible, and it opens the door to entirely new styles of play.

Learn more about LaneCraft's software →

Ready to play?

The best way to understand these games is to see them running on a real lane. Get in touch and we will show you what the screen, the pins, and the crowd reactions actually look like.

Get in Touch